| 000 | 03358cam a22004458i 4500 | ||
|---|---|---|---|
| 001 | 24181944 | ||
| 003 | OSt | ||
| 005 | 20260414113818.0 | ||
| 008 | 250503s2025 enk b 001 0 eng | ||
| 010 | _a 2025005351 | ||
| 020 |
_a9781032638683 _q(hbk) |
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| 040 |
_aLBSOR _beng _erda _cLBSOR |
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| 042 | _apcc | ||
| 050 | 0 | 0 |
_aAM151 _b.R63 2025 |
| 082 | 0 | 0 |
_a069.5 R63 2025 _223/eng/20250514 |
| 100 | 1 |
_aRodley, Edward, _eauthor. |
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| 245 | 1 | 0 |
_aDesigning for playful engagement in museums : _bimmersion, emotion, narrative, and gameplay / _cEdward Rodley. |
| 246 | 3 | 0 | _aImmersion, emotion, narrative, and gameplay |
| 263 | _a2505 | ||
| 264 | 1 |
_aAbingdon, Oxon ; _aNew York, NY : _bRoutledge, _c2025. |
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| 300 | _a148 pages 24 cm. | ||
| 336 |
_atext _btxt _2rdacontent |
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| 337 |
_aunmediated _bn _2rdamedia |
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| 338 |
_avolume _bnc _2rdacarrier |
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| 490 | 0 | _aRoutledge guides to practice in museums, galleries and heritage | |
| 504 | _aIncludes bibliographical references and index. | ||
| 505 | 0 | _aThe magic of the visitor experience -- Sensory immersion : the sense of "being there" -- Emotion evocation : the importance of feeling -- Narrative transportation : storytelling in a digital age -- Gameful participation : encouraging playfulness -- Putting together the pieces of playful engagement. | |
| 520 |
_a"Designing for Playful Engagement in Museums is filled with creative fodder for practitioners who wish to make more memorable and engaging experiences that promote a sense of presence, effectively evoke emotions, tell stories that transport them, and harness visitors' innate playfulness. Providing readers with a framework for understanding playful engagement, Rodley details four concepts that, used effectively, can create a new generation of compelling visitor experiences. The book combines research and examples from the cultural and for-profit sectors with new insights from current research in psychology, neuroscience and human computer interaction to explore why these concepts are valuable to designers. Reflections from leading practitioners from around the globe and across the experience design spectrum provide unique insights into the current state of practice. This is augmented by examples from the author's thirty-plus years of experience developing visitor experiences in a variety of science, art, and history museums. Designing for Playful Engagement in Museums provides practitioners with a concrete way of thinking about engagement that centers visitors. The book will be of particular interest to professionals in museums, libraries and archives, but will also be essential reading for academics and students engaged in the study of museums, heritage, digital humanities and experience design"-- _cProvided by publisher. |
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| 650 | 0 | _aMuseum exhibits. | |
| 650 | 0 |
_aMuseums _xActivity programs. |
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| 650 | 0 |
_aMuseum visitors _xServices for. |
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| 650 | 0 |
_aMuseum buildings _xDesign and construction. |
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| 776 | 0 | 8 |
_iOnline version: _aRodley, Edward. _tDesigning for playful engagement in museums _dAbingdon, Oxon ; New York, NY : Routledge, 2025 _z9781032638690 _w(DLC) 2025005352 |
| 906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
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| 942 |
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_c8880 _d8880 |
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